Getting Started
Last updated
Last updated
Setting up EnchantCore-Premium on your server is straightforward.
Tested on Spigot, Paper, Pufferfish, Purpur or any spigot-fork server running version 1.17 or higher.
Java 17 or higher.
Download: Obtain the EnchantCore-Premium.jar
file from where you purchased it or from the official download source.
License Key: Ensure you have your unique license key ready. You will need to enter this in the config.yml
file after the first run. Join our to get one (for premium version only)
Stop Your Server: It's always recommended to install new plugins when your server is offline.
Install Plugin:
Place the downloaded EnchantCore-Premium.jar
file into your server's /plugins
folder.
Install Dependencies (Optional but Recommended):
Vault: For server-wide economy integration. Download and place in /plugins
.
PlaceholderAPI: For using placeholders. Download and place in /plugins
.
WorldGuard: For region-specific enchantment behavior (like Disc). Download and place in /plugins
.
Start Your Server: Launch your server. EnchantCore will generate its default configuration files in the /plugins/EnchantCore/
directory.
Configure License:
Open the config.yml
file located in /plugins/EnchantCore/
.
Find the license: YOUR_LICENSE_KEY_HERE
line.
Replace YOUR_LICENSE_KEY_HERE
with your actual license key.
Save the config.yml
file.
Reload/Restart:
You can use the command /enchantcore reload
(if you have permissions) or restart your server for the license key and any initial config changes to take effect.
Verify: Check your server console for any error messages during startup. Look for a confirmation message that EnchantCore-Premium has loaded successfully and that the license has been validated.
If you use WorldGuard and want enchantments like Explosive, Disc, or Nuke to function correctly, you MUST set the custom enchantcore-effects
flag to ALLOW
in the desired regions.
The Flag: EnchantCore-Premium registers the enchantcore-effects
flag with WorldGuard. By default, this flag is DENY in protected regions.
Enabling Enchants: To allow these AoE enchants in a specific region (e.g., a mine):
(Replace <your_region_name>
with your region's ID).
Global (Use with Caution): To allow everywhere by default (per world):
Impact:
Without this flag set to ALLOW
in a region, enchantments like Explosive, Disc, and Nuke WILL FAIL TO ACTIVATE or function as intended within that region.
If WorldGuard is not installed, these enchantments will operate without regional checks, potentially breaking blocks anywhere.
Properly configuring this flag is essential for the intended operation and safety of area-of-effect enchantments.
EnchantCore plugin should now be installed and running once all these steps are done correctly! Proceed to the other configuration guides for some important informations.