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    • Configuration
      • autosell.yml
      • enchants.yml
      • config.yml
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      • pickaxe.yml
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  1. EnchantCore
  2. Configuration

enchants.yml

Default enchants.yml

# Enchant GUI settings
EnchantGUI:
  Title: "#3B3B98&lPickaxe Enchantments"
  Size: 54
  FillEmptySlots: true
  FillerMaterial: BLACK_STAINED_GLASS_PANE
  FillerName: " "
  FillerCustomModelData: 0
  # You can optionally add static GUI items (like borders or buttons) here.
  # Items:
  #   border:
  #     Material: LIME_STAINED_GLASS_PANE
  #     Name: "&a "
  #     Slots: [0, 1, 2, 3, 5, 6, 7, 8, 9, 17, 18, 26, 27, 35, 36, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53]

# All enchantments are listed here
enchants:

  # --- Efficiency ---
  efficiency:
    RawName: "efficiency"  # Unique ID used internally
    Name: "#a1e8a1&lEfficiency"
    GuiName: "#a1e8a1&lEfficiency"
    Material: BEACON
    Enabled: true
    InGuiSlot: 19
    MaxLevel: 100
    Cost: 100.0
    IncreaseCostBy: 1.12
    CostFormula: "EXPONENTIAL"
    PickaxeLevelRequired: 0
    MinecraftEnchantKey: "minecraft:efficiency"
    lore:
      - "&7Gives your pickaxe an ability to break blocks faster"
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - " "

  # --- Fortune ---
  fortune:
    RawName: "fortune"
    Name: "#fdd835&lFortune"
    GuiName: "#fdd835&lFortune"
    Material: DIAMOND
    Enabled: true
    InGuiSlot: 20
    MaxLevel: 50
    Cost: 500.0
    IncreaseCostBy: 1.18
    CostFormula: "EXPONENTIAL"
    PickaxeLevelRequired: 10
    MinecraftEnchantKey: "minecraft:fortune"
    lore:
      - " "
      - "&7Increases block drops from ores."
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - " "

  # --- Haste ---
  haste:
    RawName: "haste"
    Name: "#FFFACD&lHaste"
    GuiName: "#FFFACD&lHaste"
    Material: FEATHER
    Enabled: true
    InGuiSlot: 21
    MaxLevel: 3
    Cost: 5000.0
    IncreaseCostBy: 10000.0
    CostFormula: "LINEAR"
    PickaxeLevelRequired: 15
    lore:
      - " "
      - "&7Gives you ability to mine even faster"
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - " "

  # --- Speed ---
  speed:
    RawName: "speed"
    Name: "#ADD8E6&lSpeed"
    GuiName: "#ADD8E6&lSpeed"
    Material: SUGAR
    Enabled: true
    InGuiSlot: 22
    MaxLevel: 2
    Cost: 7500.0
    IncreaseCostBy: 12500.0
    CostFormula: "LINEAR"
    PickaxeLevelRequired: 20
    lore:
      - " "
      - "&7Ability to walk faster while holding the pickaxe"
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - " "

  # --- Blessing ---
  blessing:
    RawName: "blessing"
    Name: "#87CEEB&lBlessing"
    GuiName: "#87CEEB&lBlessing"
    Material: GLOWSTONE_DUST
    Enabled: true
    InGuiSlot: 23
    MaxLevel: 25
    Cost: 800.0
    IncreaseCostBy: 1.15
    CostFormula: "EXPONENTIAL"
    PickaxeLevelRequired: 5
    Settings:
      ChanceBase: 0.005
      ChanceIncreasePerLevel: 0.002
      RewardMinBase: 5
      RewardMinIncreasePerLevel: 1
      RewardMaxBase: 20
      RewardMaxIncreasePerLevel: 5
      MessageGave: "&b&lBLESSED! &fYou shared %amount% Tokens with %count% players!"
      MessageReceived: "&b&lBLESSED! &fYou received %amount% Tokens from %player%!"
    lore:
      - " "
      - "&7Chance to give all online players tokens"
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - " "
      - "&6&lAttributes:"
      - "&8| &eMinimum Amount: &f%min_amount% Tokens"
      - "&8| &eMaximum Amount: &f%max_amount% Tokens"
      - "&8| &eChance: &f%chance%%"
      - " "

  # --- Explosive ---
  explosive:
    RawName: "explosive"
    Name: "#FF6347&lExplosive"
    GuiName: "#FF6347&lExplosive"
    Material: TNT
    Enabled: true
    InGuiSlot: 24
    MaxLevel: 20
    Cost: 300.0
    IncreaseCostBy: 1.20
    CostFormula: "EXPONENTIAL"
    PickaxeLevelRequired: 10
    Settings:
      ChanceBase: 0.008
      ChanceIncreasePerLevel: 0.004
      RadiusTier: 2
      Message: "&6&lBOOM! &fExplosive activated!"
    lore:
      - " "
      - "&7Chance to explode nearby blocks"
      - " "
      - "&3&lInfo:"
      - "&8| &bPrice: &f%cost%"
      - "&8| &bMax Level: &f%max_level%"
      - "&8| &bCurrent Level: &f%current_level%"
      - "&8| &bChance: &f%chance%%"
      - " "
Previousautosell.ymlNextconfig.yml

Last updated 2 days ago