messages.yml

Default messages.yml

# Use '&' for legacy color codes and #RRGGBB for hex codes.
# Use %placeholder% for dynamic variables.

common:
  no_permission: "&cYou do not have permission to use this command."
  player_not_found: "&cPlayer not found or not online."
  must_be_player: "&cThis command must be run by a player."
  invalid_number: "&cInvalid number specified."
  data_error_generic: "&cCould not load or save player data for %player%."

commands:
  enchantcore:
    reload_success: "&aEnchantCore configuration reloaded successfully."
    usage:
      - "&cUsage: /enchantcore <subcommand> [args...]"
      - "&eSubcommands:"
      - "&f  reload &7- Reloads configuration files."
      - "&f  give <player> &7- Gives a player a default EnchantCore pickaxe."
      - "&f  givemax <player> &7- Gives a player a MAXED EnchantCore pickaxe (Admin)."
      - "&f  setlevel <player> <level> &7- Sets a player's pickaxe level."
      - "&f  addblocks <player> <amount> &7- Adds blocks mined to a player."

    give:
      success: "&aGave an EnchantCore pickaxe to %player%."
      target_received: "&aAn Admin gave you an EnchantCore Pickaxe!"
      error_create_default: "&cError creating the default pickaxe. Check console logs."
      inventory_full_sender: "&c%player%'s inventory is full. Pickaxe dropped nearby."
      inventory_full_target: "&cYour inventory was full, an Admin gave you an item which was dropped nearby!"

    givemax:
      success: "&aGave a &cMAXED OUT &aEnchantCore pickaxe to %player%."
      target_received: "&aAn Admin gave you a &cMAXED OUT &aEnchantCore Pickaxe!"
      error_create_base: "&cError creating the base pickaxe for givemax. Check console logs."
      warn_no_max_level: "&eWarning: No Max-Level set in pickaxe.yml, using %level% for givemax."

    setlevel:
      success: "&aSet %player%'s pickaxe level to %level%."
      success_offline: "&aSet offline player %player%'s pickaxe level data to %level%."
      no_pickaxe: "&c%player% does not have an EnchantCore pickaxe in their inventory."
      data_error: "&cCould not load or save player data for %player%."
      data_updated_offline: "&a(Player data was updated successfully for offline player)"

    addblocks:
      success: "&aAdded %amount% blocks mined to %player%'s pickaxe."
      success_offline: "&aAdded %amount% blocks mined to offline player %player%'s data."
      no_pickaxe: "&c%player% does not have an EnchantCore pickaxe in their inventory."
      data_error: "&cCould not load or save player data for %player%."
      data_updated_offline: "&a(Player data was updated successfully for offline player)"

  sellall:
    no_permission: "&cYou do not have permission to use this command."
    must_be_player: "&cThis command can only be run by a player."
    vault_disabled: "&cVault economy is not enabled. Cannot sell items."
    nothing_to_sell: "&eYou have nothing in your inventory to sell."
    success: "&aSold inventory items for a total of &e%total_value%&a!"
    error: "&cAn error occurred while trying to sell items."

  togglemessages:
    must_be_player: "&cThis command can only be run by a player."
    no_permission: "&cYou do not have permission to use this command."
    data_error: "&cCould not load your data. Please try again."
    enabled: "&aEnchantment activation messages enabled."
    disabled: "&cEnchantment activation messages disabled."

  togglesounds:
    no_permission: "&cYou do not have permission to use this command."
    data_error: "&cCould not load your data. Please try again."
    enabled: "&aEnchantment activation sounds enabled."
    disabled: "&cEnchantment activation sounds disabled."

  tokens:
    no_permission: "&cYou do not have permission for this token command."
    player_only: "&cThis command can only be run by a player."
    player_not_found: "&cPlayer '%player%' not found."
    invalid_amount: "&cInvalid token amount specified."
    balance_self: "&aYour Token Balance: &e%balance%"
    balance_other: "&a%player%'s Token Balance: &e%balance%"
    give_success: "&aGave &e%amount% Tokens &ato &f%player%."
    take_success: "&cTook &e%amount% Tokens &cfrom &f%player%."
    set_success: "&aSet &f%player%'s &aToken balance to &e%amount%."
    data_error: "&cCould not load token data for %player%."
    take_fail_insufficient: "&cFailed to take tokens: Player only has %balance% Tokens."
    unknown_subcommand: "&cUnknown subcommand. Use /tokens help."
    usage_balance: "&cUsage: /tokens balance [player]"
    usage_give: "&cUsage: /tokens give <player> <amount>"
    usage_take: "&cUsage: /tokens take <player> <amount>"
    usage_set: "&cUsage: /tokens set <player> <amount>"
    help:
      - "&m-----------------&r &6EnchantCore Tokens Help &m-----------------"
      - "&e/tokens &7- Check your token balance."
      - "&e/tokens balance [player] &7- Check balance (requires permission for others)."
      - "&e/tokens give <player> <amount> &7- Give tokens to a player (Admin)."
      - "&e/tokens take <player> <amount> &7- Take tokens from a player (Admin)."
      - "&e/tokens set <player> <amount> &7- Set a player's token balance (Admin)."
      - "&e/tokens help &7- Shows this help message."
      - "&m----------------------------------------------------"

pickaxe:
  level_up: "&a&lLEVEL UP! &7Your pickaxe reached level &e%level%&7!"
  give_inventory_full: "&cYour inventory was full, the starting pickaxe was dropped nearby!"
  give_received_starting: "&aYou received the starting EnchantCore Pickaxe!"

gui:
  close_button_name: "&c&lClose Menu"
  close_button_lore:
    - "&7Click to exit the enchant menu."
  not_enough_tokens: "&cNot enough Tokens! Cost: &e%cost% Tokens"
  upgrade_success_tokens: "&aUpgraded %enchant% to level &e%level%&a for &e%cost% Tokens!"
  upgrade_multiple_success_tokens: "&aUpgraded %enchant% by &e%levels_added% levels&a to &e%level%&a for &e%cost% Tokens!"
  not_enough_money: "&cNot enough Money! Cost: &e%cost%"
  upgrade_success_vault: "&aUpgraded %enchant% to level &e%level%&a for &e%cost%!"
  upgrade_multiple_success_vault: "&aUpgraded %enchant% by &e%levels_added% levels&a to &e%level%&a for &e%cost%!"
  max_level_reached: "&cThis enchant is already max level!"
  pickaxe_level_required: "&cRequires Pickaxe Level %level%!"
  cost_calc_error: "&cCannot calculate upgrade cost."
  vault_unavailable: "&cVault economy not available."
  transaction_error: "&cUpgrade failed! Transaction error."
  no_permission: "&cYou do not have permission to open the enchant menu."
  data_error: "&cError: Could not load your data to open the menu."
  open_error: "&cAn error occurred while opening the enchant menu."

  # EnchantmentWrapper Fallback
  text_not_applicable: "&7N/A"
  text_unlimited: "&fUnlimited"
  text_spacer: " "
  text_separator_attributes: "&m----------"
  max_level_generic: "&aMax Level Reached"
  max_level_suffix: "&7(Maxed)"
  lore_current_level: "&eLevel: &f%current_level%"
  lore_max_level: "&eMax: &f%max_level%"
  lore_price: "&eCost: &f%cost%"
  lore_chance: "&eChance: &f%chance%%"
  lore_radius_blocks: "&eRadius: &f%radius% blocks"

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