messages.yml
Default messages.yml
# Use '&' for legacy color codes and #RRGGBB for hex codes.
# Use %placeholder% for dynamic variables.
common:
no_permission: "&cYou do not have permission to use this command."
player_not_found: "&cPlayer not found or not online."
must_be_player: "&cThis command must be run by a player."
invalid_number: "&cInvalid number specified."
data_error_generic: "&cCould not load or save player data for %player%."
commands:
enchantcore:
reload_success: "&aEnchantCore configuration reloaded successfully."
usage:
- "&cUsage: /enchantcore <subcommand> [args...]"
- "&eSubcommands:"
- "&f reload &7- Reloads configuration files."
- "&f give <player> &7- Gives a player a default EnchantCore pickaxe."
- "&f givemax <player> &7- Gives a player a MAXED EnchantCore pickaxe (Admin)."
- "&f setlevel <player> <level> &7- Sets a player's pickaxe level."
- "&f addblocks <player> <amount> &7- Adds blocks mined to a player."
give:
success: "&aGave an EnchantCore pickaxe to %player%."
target_received: "&aAn Admin gave you an EnchantCore Pickaxe!"
error_create_default: "&cError creating the default pickaxe. Check console logs."
inventory_full_sender: "&c%player%'s inventory is full. Pickaxe dropped nearby."
inventory_full_target: "&cYour inventory was full, an Admin gave you an item which was dropped nearby!"
givemax:
success: "&aGave a &cMAXED OUT &aEnchantCore pickaxe to %player%."
target_received: "&aAn Admin gave you a &cMAXED OUT &aEnchantCore Pickaxe!"
error_create_base: "&cError creating the base pickaxe for givemax. Check console logs."
warn_no_max_level: "&eWarning: No Max-Level set in pickaxe.yml, using %level% for givemax."
setlevel:
success: "&aSet %player%'s pickaxe level to %level%."
success_offline: "&aSet offline player %player%'s pickaxe level data to %level%."
no_pickaxe: "&c%player% does not have an EnchantCore pickaxe in their inventory."
data_error: "&cCould not load or save player data for %player%."
data_updated_offline: "&a(Player data was updated successfully for offline player)"
addblocks:
success: "&aAdded %amount% blocks mined to %player%'s pickaxe."
success_offline: "&aAdded %amount% blocks mined to offline player %player%'s data."
no_pickaxe: "&c%player% does not have an EnchantCore pickaxe in their inventory."
data_error: "&cCould not load or save player data for %player%."
data_updated_offline: "&a(Player data was updated successfully for offline player)"
sellall:
no_permission: "&cYou do not have permission to use this command."
must_be_player: "&cThis command can only be run by a player."
vault_disabled: "&cVault economy is not enabled. Cannot sell items."
nothing_to_sell: "&eYou have nothing in your inventory to sell."
success: "&aSold inventory items for a total of &e%total_value%&a!"
error: "&cAn error occurred while trying to sell items."
togglemessages:
must_be_player: "&cThis command can only be run by a player."
no_permission: "&cYou do not have permission to use this command."
data_error: "&cCould not load your data. Please try again."
enabled: "&aEnchantment activation messages enabled."
disabled: "&cEnchantment activation messages disabled."
togglesounds:
no_permission: "&cYou do not have permission to use this command."
data_error: "&cCould not load your data. Please try again."
enabled: "&aEnchantment activation sounds enabled."
disabled: "&cEnchantment activation sounds disabled."
tokens:
no_permission: "&cYou do not have permission for this token command."
player_only: "&cThis command can only be run by a player."
player_not_found: "&cPlayer '%player%' not found."
invalid_amount: "&cInvalid token amount specified."
balance_self: "&aYour Token Balance: &e%balance%"
balance_other: "&a%player%'s Token Balance: &e%balance%"
give_success: "&aGave &e%amount% Tokens &ato &f%player%."
take_success: "&cTook &e%amount% Tokens &cfrom &f%player%."
set_success: "&aSet &f%player%'s &aToken balance to &e%amount%."
data_error: "&cCould not load token data for %player%."
take_fail_insufficient: "&cFailed to take tokens: Player only has %balance% Tokens."
unknown_subcommand: "&cUnknown subcommand. Use /tokens help."
usage_balance: "&cUsage: /tokens balance [player]"
usage_give: "&cUsage: /tokens give <player> <amount>"
usage_take: "&cUsage: /tokens take <player> <amount>"
usage_set: "&cUsage: /tokens set <player> <amount>"
help:
- "&m-----------------&r &6EnchantCore Tokens Help &m-----------------"
- "&e/tokens &7- Check your token balance."
- "&e/tokens balance [player] &7- Check balance (requires permission for others)."
- "&e/tokens give <player> <amount> &7- Give tokens to a player (Admin)."
- "&e/tokens take <player> <amount> &7- Take tokens from a player (Admin)."
- "&e/tokens set <player> <amount> &7- Set a player's token balance (Admin)."
- "&e/tokens help &7- Shows this help message."
- "&m----------------------------------------------------"
pickaxe:
level_up: "&a&lLEVEL UP! &7Your pickaxe reached level &e%level%&7!"
give_inventory_full: "&cYour inventory was full, the starting pickaxe was dropped nearby!"
give_received_starting: "&aYou received the starting EnchantCore Pickaxe!"
gui:
close_button_name: "&c&lClose Menu"
close_button_lore:
- "&7Click to exit the enchant menu."
not_enough_tokens: "&cNot enough Tokens! Cost: &e%cost% Tokens"
upgrade_success_tokens: "&aUpgraded %enchant% to level &e%level%&a for &e%cost% Tokens!"
upgrade_multiple_success_tokens: "&aUpgraded %enchant% by &e%levels_added% levels&a to &e%level%&a for &e%cost% Tokens!"
not_enough_money: "&cNot enough Money! Cost: &e%cost%"
upgrade_success_vault: "&aUpgraded %enchant% to level &e%level%&a for &e%cost%!"
upgrade_multiple_success_vault: "&aUpgraded %enchant% by &e%levels_added% levels&a to &e%level%&a for &e%cost%!"
max_level_reached: "&cThis enchant is already max level!"
pickaxe_level_required: "&cRequires Pickaxe Level %level%!"
cost_calc_error: "&cCannot calculate upgrade cost."
vault_unavailable: "&cVault economy not available."
transaction_error: "&cUpgrade failed! Transaction error."
no_permission: "&cYou do not have permission to open the enchant menu."
data_error: "&cError: Could not load your data to open the menu."
open_error: "&cAn error occurred while opening the enchant menu."
# EnchantmentWrapper Fallback
text_not_applicable: "&7N/A"
text_unlimited: "&fUnlimited"
text_spacer: " "
text_separator_attributes: "&m----------"
max_level_generic: "&aMax Level Reached"
max_level_suffix: "&7(Maxed)"
lore_current_level: "&eLevel: &f%current_level%"
lore_max_level: "&eMax: &f%max_level%"
lore_price: "&eCost: &f%cost%"
lore_chance: "&eChance: &f%chance%%"
lore_radius_blocks: "&eRadius: &f%radius% blocks"
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